Follow the clues. Find the experience.
The world is
your gameboard.
CLUTRL turns real streets, venues, and events into camera-first scavenger hunts. Scan to verify every discovery, race the clock with your team, and walk away with a reward nobody else earned.
Watch the twelve-second clip. Follow the mural's painted gaze to the next target.
Four beats. Every discovery.
The same sequence repeats at every target, whether you're chasing one clue or all ten — read, find, prove it, get rewarded.
Join the hunt
Enter a hunt code or scan the event's start QR. Guests can jump in with just a name — no account wall.
Read the clue
Text, photo, video, or a geolocated AR moment — every clue points to one real, physical target.
Scan to confirm
Find the printed marker and scan it. Verification happens on the server — no guessing, no faking it.
Claim your reward
Finish the trail and unlock a single-use reward code, issued only to teams who actually completed it.
Five ways to play CLU/TRL.
Every hunt runs one of five formats. An organizer picks the format when they build the hunt — hunters just join and play.
CLU/TRL Pista
Checkpoint- and location-based clue trails. Every hunter finds the same targets in the same fixed order, clue one to the finish.
CLU/TRL Hare & Hounds
Live team pursuit. Each hunter gets their own randomized order over the same targets, so nobody can just tail whoever finds the next one first.
CLU/TRL Quest
Story-driven adventures. Finding each target doesn't just confirm a checkpoint — it unlocks the next chapter of the story leading you to the one after.
CLU/TRL AR
Augmented-reality hunts. Every target lives entirely in AR — camera up, and randomized per hunter, same anti-follow mechanic as Hare & Hounds.
CLU/TRL Live
Built for festivals, conferences, and community events — one venue, one short window (think 60 minutes), randomized per hunter so a packed crowd never bottlenecks on one target.
Live from the trail.
Sample results from our internal preview build of "Neon After Dark." Live public leaderboards ship with general release.
CLUTRL is almost ready to play.
We're finishing testing before general release on iOS and Android. Get on the list and we'll email you the moment it's live — first hunts included.
Get early access
One email, one message, the day we ship. No spam — this list exists for exactly one reason.